Pokemon Emerald Rogue

Download Pre-Patched Pokemon Emerald Rogue GBA ROM Hack

  • Creator: Pokabbie
  • Version: 2.2.1
  • Hack of: Emerald
  • Updated: May 23, 2026
  • Language: English
  • Status: Completed

Pokemon Emerald Rogue is a GBA ROM Hack by Pokabbie based on Pokemon Emerald in English. And it is now available to download. It was last updated on May 23, 2026.

Description

Ever wondered what Pokemon might look like as a Roguelike?

How does it work?

When you go on an adventure, all routes, encounters, and items are chosen procedurally based on your progress through a run.
After a certain number of routes, you will come across a random gym leader with a procedurally selected team of their assigned type; as you progress further into a run, gym leaders and other trainers will begin using more difficult setups for their pokemon.
You will have completed the run if you can make it all the way to the champion and defeat them!

When you finish or fail a run, you will return to a hub area where you can buy permanent items and catch new “starter” Pokemon to use in the next run.
As you progress through the game, more buildings/NPCs in this hub area will become available for use in preparing for the next run.

How long does a run take?

It can vary based on how thorough you are, but in the author’s testing, a complete run usually takes between 3-4 hours of in-game time.
The is a quick save option (REST in the menu) which lets you put the game down mid-run and return however be warned this does not allow save scumming.

Features

  • Randomly chosen routes
  • Procedural items, trainers & wild encounters
  • Hub area with unlockable buildings/NPCs
  • Character customization
  • Multiple game config settings e.g. prevent over leveling, trainer difficulty, double battle mode
  • Seeded mode, with individual config settings (useful for multiplayer races)
  • Galarian Forms
  • Mega Evolution (In Battle)
  • Rare legendary encounters
  • Mart contents change as you progress
  • Safari zone allows you to capture mons you have previously used on runs and use them as the “starter” mon
  • Post-game settings (Can be accessed early if you can find the secret room 👀)

Subtle Changes from the base game

  • Pickup/interaction text is an instance i.e. you can just spam A rather than wait out the fanfare
  • Trade evolutions now just require the mon to be leveled up whilst holding the item (Link cable is used for standard trade evos)
  • Friendship/Beauty evos are now just flat level 20 evos
  • The battle engine has been sped up (Speed varies based on the importance of the encounter)
  • The shiny rate has been drastically increased (Now is ~1/100)

For notifications on new releases, report bugs, and request features join their official Discord!
https://discord.gg/YMfeBfWv

Changelog

v2.2.1

  • Some more stability fixes and balancing
  • Most excitingly I’ve managed to rework the Experimental mode into a mode that can be completely within between 2-3 hours, which is kind of crazy to write ngl. (So far only tested twice: 2:45 on a completely fresh save and 2:15 on a follow up run)
  • If people respond well to this mode, it may very well be the default mode in the future (The current default mode will remain as a separate game mode)

Features

  • Completely reworked Experimental mode and renamed to “Fast Path”
    • Abandoned old experiment in favour of newly paced Game Mode
    • The mode adjusts the pacing to speed the run up, so you kind of tackle 2 gyms in a row and then have a longer breather to reset; this generally makes item and money management much harder and much more punishing but the run also takes much less time, so a reasonable trade off
  • Potion brewing new uses the Mart UI flow, so you can craft multiple potions at a time

Changes / Balancing

  • C-Gear / Config Lab now highlights newly unlocked/added options with a ✨ icon
  • Gauntlet mode will now start your mons at lvl 100
  • Auto pickup now activates for field effects (e.g. Strength, Rock Smash, Cut)
  • Amulet coin now will only boost money from battle up to 15,000 (You’re welcome, Nacho 😉)
  • In Average mode, the final 2 Gyms and Rival fight will now have teams of 5 and ALL E4 will have Teams of 6
  • Endure charm buffed to from 40% to 60% proc chance
  • Adaptability curse buffed from 50% to 30% proc chance

Bug Fixes

  • Fixed game soft locking when Make it Rain is used
  • Fixed various riding & unique mon related crashes
  • Fixed game soft locking when using item after quick tossing items
  • Fixed visual bug occurring when sandstorm, teras and megas are all active
  • Fixed not being able to enter Gauntlet mode with 6 Hub Pokémon
  • Fixed regional forms being displayed in regional dexes that they aren’t present in
  • Fixed auto pickup not always picking up master balls or rare candies
  • Fixed auto pickup working while flying
  • Fixed tutor moves not unlocking correctly when receiving badges
  • Fixed Item Courier inventory seemingly randomising
  • Fixed incorrect message appearing when using some medicine (e.g. EV feathers)
  • Fixed some shops missing the ✨ icon to indicate new stock
  • Fixed pokedex progressing being wiped when upgrade (I can’t revert the damage that was already done; sorry about that!)
  • Fixed shiny palette for Mothim and Cursola
  • Fixed some unique mons not tracking correctly for the type challenges
  • Fixed not being able to deposit certain items into the PC (e.g. pokeblock)
  • Fixed some evolutions being missed in the Orre + XD dex
  • Fixed escape rope being used when flying causing you to be flying the next time you ride a Pokémon
  • Fixed Enraged Mons from fainting to Weather chip
  • Fixed Held Item based forms not registering in the Pokédex correctly
  • Fixed Pokémon sometimes merging when replacing a fainted Pokémon with a newly caught one

Screenshots

Expanded (EX) *This is the recommended version*
This version contains modern improvements e.g. new battle items, abilities, fairy type, physical/special split, etc. (This is based on RH-Hideout’s Emerald Expansion)

Vanilla
Just standard Pokemon Emerald battle mechanics with no changes other than those mentioned in Subtle Changes from the base game

Useful Stuff

Downloads

Mirrors

Previous Versions

Credits

Pokabbie

Unreasonably gorgeous admin of PokeHarbor