Pokemon Maple

Pokemon Maple

Download Pokemon Maple RPGXP FanGame

  • Creator: C.MeaX
  • Version: Demo 1.3.3
  • Updated: June 28, 2021
  • ETA Next Version: Jan 1, 2023

Pokemon Maple is an RPGXP FanGame by C.MeaX made using Pokémon Essentials v17.2 & RPG Maker XP in English. And it is now available to download. It was last updated on June 28, 2021.

Also, be sure to check out Pokemon Fated Destiny: The Prologue


Around a century ago, people from other regions started immigrating to the land of Adanac, only inhabited by its Pokémon and the natives of the region, who were living in harmony with the abundant nature and energy flowing around them. A land that was once protected by its people and Pokémon, some even rising to the ranks of Guardian through the flowing Maple Energy, was now being rapidly populated by settlers of other regions, alongside their modern ideals. The land of Adanac was split into ten districts, and while some were able to accept the change, corruption was also born as a result of the clashing values, bringing forth the Beasts upon the region.

At the risk of it all, you, the player, arrive at Adanac, hoping for a better future by seeking lower expenses, coming from the region of Unova. While your goal may be simple, and your intentions the same as anyone living in Adanac, peace, you will find yourself amidst the turning tides of this clash of forces.

Will you take part in it? Whose side will you be on? How will you decide what is best for you when such a colorful world is in reality grey, and much more sinister at its core?

About the game

Project Maple is a Pokémon Fangame inspired by the ten provinces of Canada. While it is greatly inspired by the works of GAME FREAK and co., its vision aims to deliver a unique spin on the series through a much more fleshed-out story and slower pacing. As such, Part 1 sets the groundwork for future installments by subtly introducing most key aspects of the game and some important choices, from which the repercussions will only be felt later. The game also differs in many other ways from the traditional formula.

In this game, you are NOT the protagonist. While your role gradually gains importance, the world doesn’t turn entirely at your convenience. Few trainers wait aimlessly on routes for your arrival; most have a purpose, and among those who don’t, some may later leave their position. A choice of starter Pokémon is not handed to you. Evil Teams don’t wait for you to progress to train their Pokémon. While the divergence isn’t extreme from the main series game, the shift is gradual and hopefully refreshing.

Part 1 is around 3-5 hours of gameplay. In the beautiful region of Adanac, you will walk through a diverse environment and meet many characters that will influence the flow of the story from many different perspectives. If you’re looking to avoid grimdark or overly light stories, you might be pleased to find that Project Maple fits nicely in-between, offering a very rich and vibrant world at peace on the outside, but influenced by harder themes at its core, and some very sinister entities. Similarly to other works of mine, morality is more often left as grey, rather than pushed to an extreme. With many of the game’s choices and a less linear story (starting from Part 2), it’ll be up to the player to decide what’s right or wrong.

Part 2 of the game is being steadily developed. It will expand the game from one district to three districts, adding both Princeward and Novus, basically tripling the game’s content. You will be exposed to the Guardians and the Beasts for the first time and encounter part of Team Scorch and Team Frostbite. Two more gym badges will be obtainable and between 15-25% of the game should be done by then, although that remains a loose estimate for the time being, just like its release date. Check back here for an updated changelog and new releases over time.

A lot of emphases was put on the feel of the game, even remaking the game entirely in a past version with a complete tileset overhaul. In Adanac, Pokémon typically found through the first five generations walk among the abundant trees and rivers, in addition to new species of Pokémon scattered sporadically throughout the region.

So what are you waiting for? Professor Juniper’s readied your passport already, so all that’s left is to cross the frontier to Adanac!


  • A Rich, Less Linear Story With Branching Paths (3-5 hours of gameplay so far)
  • Gens 1-5, Plus Over 100 New Pokémon (8 obtainable so far)
  • 10 Gym Badges (1 obtainable so far)
  • 10 Mini-Regions Known as Districts (1 playable so far)
  • A Unique Tileset for Each District
  • New Abilities and Moves
  • Three Save Files (code and animation by Marin, graphics by C.Mea)
  • Key Items to Replace Select HMs and Remove Some Obstacles Forever
  • An Internal Morality Compass
  • Pokémon Essentials v17.2 & Elite Battle System​


Pokemon Maple



~ click to open / close ~

Created by C.Mea

And inspired by the works of Game Freak

Additional Help

Mapping: Design3D

Coding/Spriting: Kaividian

Interface Scripting: Marin

Lead Composer: Raushna

Extra Music: LordViro64

Bug Fixes: Tactician_Walt, peoplez

Encounters: Gamer7256

Game Logo: Purrdemonium

Art: MCRenotsu

Minor Help/Ideas

Legna K, Lymnus, ArashiYT, Isiah12

Additional Ressources

Scripts: Luka_SJ, Marin, juliorain, Vendily, Rot8er_ConeX

Tiles: Zein Wah, spherical-ice

Overworld Sprites: Coronis, princess-phoenix

Trainer Sprites: RaShaw

And massive thanks to all the fans!

"Pokémon Essentials" was created by:
Poccil (Peter O.)

With contributions from:
Luka S.J.
MiDas Mike
Near Fantastica
Genzai Kawakami
Jacob O. Wobbrock
Lisa Anthony
and everyone else who helped out

"RPG Maker XP" by:

Pokémon is owned by:
The Pokémon Company
Affiliated with Game Freak

This is a non-profit fan-made game.
No copyright infringements intended.
Please support the official games!